Saturday, 24 November 2012

Storyboards - Second Draft

After I decided to make several changes to the story, I produced a second draft of storyboards that show a different storyline. I wished to reveal more of the story of why the character was in the situation in the first place and where she came from. 





These storyboards show more instruction in what the character shall be doing in the environment and how the camera should move in each particular shot. 


These storyboards stop abruptly and are never completed because of the time it would take to produce a certain amount of animation in just a short period of time. So I kind of had to go back to the drawing board, figuratively speaking.

Saturday, 17 November 2012

Original Animatic

This here is the original animatic that stays true to the original storyboards. Attempted to give each shot a duration of up to 5 seconds as I wished to give a slow feel to the film and to make it long enough to tell the story. Put this animatic together by using Adobe Premiere Pro so I could use it as a template for the final version of the film later on.



Saturday, 10 November 2012

Original Storyboards

Storyboards are simply the story laid out in comic book form, illustrating each shot and turning point of an action involved in the story. Below are images of the first draft of storyboards for the original story line.



The story starts as follows in the bombed ruined street. The little girl peeps out from behind a demolished wall and begins to slowly come out into the middle of the street. The camera has several tracking shots of the girl walking over rubble and heaps of debris. As she walks along, she has flashbacks of planes and bomb explosions during the Blitz. Then she comes to a stop outside of a demolished house which is revealed to belong to her family.



As the girl investigates the house, she spots something on the ground amongst the debris. It is revealed to be a teddy bear, the girl stares at it and then tearfully picks it up. She holds it close and then continues to walk off down the street into the distance towards St Pauls Cathedral.

I wanted to have St Pauls Cathedral involved in the film because I wanted to have something iconic to show throughout the course of the movie and to allow people to see where the movie is set. 

Saturday, 3 November 2012

Concept Artwork

Concept artwork is crucial in the visual side of filmmaking and animation as it gives us an idea of how the settings/themes/designs of the story are set and how the characters look.

Below are scanned images of original sketches that illustrate the setting of the story and development of the main characters.



Original rough sketch of the little girl in the middle of the street near St Paul’s Cathedral.


A simple sketch of the character outside a small portion of a demolished house.


A rough design of a stuffed bear that originally was to be set as another character in the story but the idea has been scrapped due to changes in the storyline.